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Licensed LGPL-3.0-only
Published last month
Updated last week
All versions
0.2.6
Beta
Pulsar Lighting Engine 0.2.62 months ago 17
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Changes
Changed
- Updated the build toolchain to Gradle 9.7.1, Shadow 9.6.1,
Unimined 1.4.37-kappa, JUnit 6.1.3, and
actions/setup-javav6. Release workflows now use the checked-in Gradle wrapper instead of selecting a separate Gradle version. - Added Pulsar's issue tracker URL to the generated mod metadata.
Fixed
- Fixed a crash with JSON Paintings 1.5.0 after its renderer method signature changed. Pulsar now targets both the legacy renderer and the 1.5.0 MCP/SRG variants while preserving smooth per-vertex painting lighting (#9).
Full Changelog: https://github.com/Sumire-Labs/Pulsar/compare/0.2.5...0.2.6
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gs7RbryI:y5icI0Xa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gs7RbryI:y5icI0Xa"
}

