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0.0.1
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🏜️ The Long-Awaited Update: Forge Support is Back!
The mod has been completely rebuilt from the ground up! We’ve rewritten the code for better performance and squashed numerous bugs. Here’s what’s new: 🛠️ Technical Overhaul Forge Support: It’s back! Enjoy the mod on your favorite loader. Remade from Scratch: The mod has been rebuilt to ensure stability and smoother gameplay. Critical Bug Fixes: We’ve addressed major issues from previous versions to provide a seamless experience. 🧱 New Content & World-Gen New Valvet: Desert and Mummy Valvet Mummy Spawner: A new challenge awaits in the depths of the desert. Travel & Decor: Added Boats and Boats with Chests, as well as Signs and Hanging Signs. Nether Content: Expanded the variety of blocks available in the Nether. Boss Altar: Formerly known as the Desert Altar, it has been renamed and removed from Creative Mode—prepare for a real challenge! 👾 Mobs & Entities The Serpens (Rework): Completely overhauled! It now adapts to its environment. You can also tame it using Rabbit Stew. Sand Giant: He’s bigger and more dangerous! Phase Shift: When his health drops to 50% (half HP), he transforms into a Tornado and summons mini Sandstorms. Security Guard: Now features custom particles. If you catch him using a Coin, he will join your side as an ally. Living Cacti: These can now be sheared. Use Bone Meal to help them grow fruit. Entity Spawning: Fixed the Gopher Egg and Serpens Egg logic; they now correctly spawn between 1 and 4 entities. 🔮 Rituals & Items Summoning Allies: By throwing a Gobela Skull and Bones into a Soul Sand Storm, you can now summon a friendly Gobela. This mechanic also works for other passive mobs and Bik. Ancient Ring: Holding this ring in your hand will now provide a knockback effect against nearby entities. Note: These are just the highlights. Dive in and explore the sands to discover everything else we’ve added!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ILUzLIbx:uIUkp1Lu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ILUzLIbx:uIUkp1Lu"
}


