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Licensed ARR
Published 10 months ago
Updated 2 months ago
All versions
0.6.6
Release
PartyUnNoobifier 0.6.6 for MC 1.21.107 months ago 70
Compatibility
Minecraft: Java Edition
1.21.10โ1.21.11
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Changes
๐ PartyUnNoobifier Update
โ๏ธ Command Chaining
- Chain commands in one message: You can now send multiple commands at once using
&&orthenas separators (e.g.!kick player && sleep 4s && !inv same). Up to 5 commands per chain - Sleep between commands: Add
sleep 3sorwait 500msbetween chained commands to add delays (500ms to 60s) - "same" keyword: Use
sameto refer to the last matched player - e.g.!kick 10year && wait 4s && !inv samekicks 10YearCookieBuff then re-invites them
๐ฐ Guild, Friends & Party Sync Overhaul
- Guild sync now works for any guild: Completely refactored the guild sync system
- Offline members detected: If you enabled /guild onlinemode, the mod now temporarily disables it, syncs all members, and re-enables it - all silently
- Smart sequential sync: Sync commands now wait for the previous one to finish before starting the next, with automatic retries on timeout. No more "You are sending commands too fast!" errors
- Party detection on invite: The mod now correctly detects all party members when you join via invite - no more missing members
๐ฌ Party Commands Feedback
- Commands now respond in party chat: Every party command (!warp, !pt, !kick, !inv, !f1-7, !t1-5, etc.) now sends a confirmation message in party chat using your custom mod prefix | WIP : Add an option to disable theses messages for each coommand individually
- When someone types !kick 10year, the party sees PUN ยป Kicking 10YearCookieBuff - so everyone knows exactly what happened
๐ Auto-Requeue Fixes
- No more ghost instances: Fixed autorequeue remembering a previous floor when disabling and re-enabling the feature - it now properly resets | Auto-requeue won't know which floor you're in if you enable it mid run
๐ Mutable Requeue Messages
- Disable specific requeue messages: You can now mute individual auto-requeue messages (downtime request, reminder, all ready) by prefixing them with
//in the config. The party chat message is silenced but your local notification still shows
๐ง Stability & Under the Hood
- Auth ordering: Fixed a race condition that would let some feature make api call before authentication was complete
- Thread-safety: Fixed mod messages occasionally causing crashes by making sure they always display on the correct thread
๐ฉน Other Fixes
- Custom ranks now appear on item tooltips
- Fixed mod messages losing their colors after custom rank injection
- Fixed multiple edge cases where sync messages leaked into chat
- Improved overall stability and crash prevention
๐ฌ Got ideas or feedback? Come share them on the Discord !
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vkjvade0:MqFn45zV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vkjvade0:MqFn45zV"
}![[PUN] PartyUnNoobifier | Hypixel Skyblock](https://cdn.modrinth.com/data/vkjvade0/23a6ebd5bc9fa6c9acd3ea3fb3c7ff6a03a41173_96.webp)

