Tags
Creators
Details
All versions
1.3
Release
PVPUtils 1.34 months ago 894
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
- Completely refactored the underlying rendering logic, shifting from CPU Rasterization with Texture Caching to Direct GPU Hardware-Accelerated Rendering, transferring a portion of rendering entirely to the GPU and resulting in a massive performance boost of 3x-4x
- Added an experimental auto-update feature, allowing players to also manually check for updates using /PVPUtils update (requires a stable network connection)
- Added Armor Status display
- Added Potion Effects display
- Added motion blur with an optimized algorithm
- Added New style to keystrokes
- Added elytra improvements and critical hit assist
- Added five background GLSLs
- Added FOV fog removal and vignette removal
- Added a player-only option for the nametag feature
- Added built-in fix for the MC-159163 bug
- Fixed an issue causing abnormal block-hitting animations
- Fixed an issue where certain UI elements would flicker, display with incorrect shapes and sizes, or have inverted text under specific scenarios
- Fixed a rendering issue where ClickGUI would not display properly when shown simultaneously with Notifications
- Fixed an issue in HUDEdit where the rule of thirds grid and element borders would sometimes not display or become misaligned
- Fixed an issue where the language would not automatically change based on the user's current system language
- Fixed occasional crashes related to the GLSL renderer and several other crash issues
- Fixed various compatibility bugs from previous alpha and beta versions
- Optimized file structure to reduce package size by approximately half
- Reduced runtime memory (RAM) usage
- Improved and updated the Terms of Service (ToS)
- Removed certain legacy features
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NX1JojlU:h9GjnL5h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NX1JojlU:h9GjnL5h"
}

