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Details
Licensed MIT
Published 4 years ago
Updated 3 years ago
All versions
1.0.4.2+1.19.2
Release
1.0.4.2 - The Cabbage, the Heroes, and the Survival Update 4 years ago 209
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Quilt
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Unavailable version
Changes
- You can now ride Hypnotized Gargantuars!
- Added Cabbage-pult;
- Added Iceberg Lettuce;
- Added Small-nut (PvZH);
- Added Button-shroom (PvZH);
- Added Bomb Seedling (Seedling in PvZH);
- Added Weenie Beanie (PvZH);
- Added Sunflower Seed (PvZH);
- Added Bellflower (PvZH);
- Added Locust Swarm (Technically a new Zombie, but it's more of a way of clearing your plants in Creative Mode) (PvZH)
- Added Advancements and Patchouli progression;
- Changed some of the Patchouli's tips to reflect the new gameplay;
- Added Hypnotize item (Right click to hypnotize zombies);
- Overhauled the mod's Survival mechanics:
- The following plants will spawn in the world and will drop these items when hit:
- Puff-shroom (Commonly at night), Mushroom Plant Food;
- Lily Pad (Uncommonly on water), Aquatic Plant Food;
- Iceberg Lettuce (Rarely), Cold Plant Food;
- Small-nut (Uncommonly), Tough Plant Food;
- Button-shroom (Rarely during daytime), Mushroom Plant Food;
- Bomb Seedling (Uncommonly), Blazing Plant Food;
- Weenie Beanie (Commonly during daytime), Plant Food;
- Sunflower Seed (Commonly during daytime), Sunflower Seed Seed Packet.
- Changed all the recipes to use the new items added.
- Peashooters and Bellflowers will spawn near villagers.
- The following plants will spawn in the world and will drop these items when hit:
- Puff-shrooms spawned from Seed Packets will now never expire after some time, no longer needing to spend sun for that;
- Gargantuar attacking Potato Mine will now receive damage;
- Now instead of using Minecraft's Explosion, a much simpler raycast is used to damage multiple zombies like how Squash does it:
- You will no longer hear a "Minecraft Explosion" sound or see small explosion particles for plants like Cherry Bomb.
- Removed the Plants' ability to heal passively;
- Changed Tangle Kelp's range to 3 Blocks;
- Scaredy-shroom's Spores now travel faster;
- Changed delay of the Raycast done by Sun Producers to reduce lag;
- Added delay to the Raycast done by Amphibious Plants to reduce lag;
- Added Projectile Trajectory Prediction to allow for sideways moving zombies to still be hit in most cases;
- Zombies now will path through water instead of avoiding it, but only if the body of water has 1 block of depth;
- Zombies will now slowdown their animations when frozen and freeze in place when completely frozen.
- Fixed exploit where you can plant on a Lily Pad multiple times regardless of there being a plant on top of it;
- Fixed bug where Scaredy-shroom's Spores would sometimes float in place after missing a zombie instead of despawning;
- Fixed bug where Freeze and Ice status effect were not working correctly the first time they were applied;
- Fixed oversight where planting a Sunflower on a Lily Pad would not give you sun;
- Added Creative Only tooltip to items only obtainable on Creative mode.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lo8kfjnE:Z8SgJ7CK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lo8kfjnE:Z8SgJ7CK"
}

