0.5.0
Compatibility
Changes
The few versions before has low amount of content, spread over several types, without a direction, well that changes today, this mod will start implementing small features that will eventually add up to a bigger experience, starting from simple food and materials
New features:
- A new type of pig will now be spawnable from the creative menu, as it's own spawn egg, this pig will drop the new pig leg
- The pigleg can be put to cure in salt and then dry it to get the new Jamon as a quick snack
- Well, you need a new knife made of aluminium to cut the pig leg
- Salting, drying and cutting requires you to put the pig leg in the new interactive blocks
- Salt is now reworked, now be careful because eating too much salt will give you sodium overdose!
- What's that white stuff you find in your world? That's salt!
- What's that red stuff you find in some biomes? That's bauxite, it will eventually be used to make aluminium!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kVBMHeWq:yJ9YsXlj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kVBMHeWq:yJ9YsXlj"
}

