1.0.5.1
Compatibility
Changes
- SLAB: added top/bottom setting.
- STAIR: added half (top/bottom) + facing settings.
- LAYER: added layer direction (up/down/north/south/west/east) + count.
- Added new COPYCAT_STEP mode (1/4 block) with facing and half settings.
- Commands:
/qmodeling seatpos true|false (in survival, default is false). /qmodeling cbc maxarmor <x> /qmodeling cbc maxtoughness <x> /qmodeling cbc maxhardness <x> /qmodeling cbc maxblastresistance <x>
- Default values now: armor 50, hardness 2, toughness 5, blast resistance 10.
- Trapdoors/doors: removed root-transform for opening. Opening/closing now switches the model: closed = Model 1, open = Model 2 (if Model 2 is empty, fallback to Model 1).
- Large models: if the current model has more than 100 parts, gizmo does not send transformations in real time. Application occurs when LMB is released (including vertex snap only at the moment of release).
Spoiler
- SLAB: добавлена настройка top/bottom.
- STAIR: добавлена настройка half (top/bottom) + facing.
- LAYER: добавлено направление слоя (up/down/north/south/west/east) + количество.
- Добавлен новый режим COPYCAT_STEP (1/4 блока) с настройками facing и half.
- Команды:
/qmodeling seatpos true|false (в выживании по умолчанию false). /qmodeling cbc maxarmor <x> /qmodeling cbc maxtoughness <x> /qmodeling cbc maxhardness <x> /qmodeling cbc maxblastresistance <x>
- Дефолтные значения теперь: броня 50, твёрдость 2, прочность 5, устойчивость к взрыву 10.
- Люки/двери: убран root-transform для открытия. Открытие/закрытие теперь переключает модель: закрыт = Model 1, открыт = Model 2 (если Model 2 пустая, fallback на Model 1).
- Большие модели: если в текущей модели больше 100 блоков, gizmo не отправляет трансформации в реальном времени. Применение происходит при отпускании ЛКМ (включая vertex snap только в момент отпускания).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mmMZ0wiT:HabaOXrG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mmMZ0wiT:HabaOXrG"
}

