2.6.2.3
Compatibility
Changes
News
- CPM (Customizable Player Models) mod compatibility
You can now select and manage .cpmmodel files directly from the Quick Skin menu. Models from CPM's player_models directory appear in your skin list with their icons, and you can switch between them without leaving the game.
Fixes
- Fixed first-person hand texture when using CPM
The arm rendering in first-person view no longer has visual artifacts. Transparency detection now correctly identifies which skins actually need translucent rendering instead of forcing it for all custom skins.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zAIE84Ch:1g5MFrsa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zAIE84Ch:1g5MFrsa"
}

