1.0.0
Compatibility
Changes
Initial Release
RadarPlayer is a lightweight client-side Fabric mod designed for real-time player tracking with a clean and customizable interface.
Radar
- Added a real-time player radar with a 120° directional signal cone.
- Displays tracked player positions relative to the local player's position and rotation.
- Supports dynamic scaling and a compact HUD layout designed to minimize screen usage.
Player Names
- Added a dedicated Player Names panel for detailed player information.
- Displays player names and coordinates in a scrollable interface.
- Supports displaying up to 300 tracked players.
Controls & Performance
- Added configurable keybindings for opening the Radar and Player Names panels.
- Designed to minimize unnecessary processing and keep the client-side performance impact low.
- Uses the client's available player/waypoint data to update tracking information in real time.
This is the first public release of RadarPlayer. Future updates will focus on additional customization options, UI improvements, and further performance optimizations.
Performance & Compatibility Notice
Performance: On some devices, RadarPlayer may temporarily reduce performance while the Radar or Player Names menu is open. When these interfaces are closed, RadarPlayer should have little to no noticeable impact on performance.
Server Compatibility:
RadarPlayer relies on Minecraft's Locator Bar functionality to track players. The mod currently only works on servers where the locatorBar gamerule is enabled. If the Locator Bar is disabled, RadarPlayer will not be able to track players correctly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wwjglhpt:qFRmG53a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wwjglhpt:qFRmG53a"
}

