Compatibility
Minecraft: Java Edition
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Details
RaddItems
RaddItems lets you create custom items and item sets through YAML.
You can define item names, lore, enchantments, attributes, equip effects, trigger-based effects, commands, consumables, and set bonuses in a simple configuration file. The goal is to make custom item creation flexible and easy to manage without forcing everything into hardcoded behavior.
Features
Custom Items
Create custom items with support for:
- Materials
- Names
- Lore
- CustomModelData
- Unbreakable items
- Item flags
- Enchantments
- Attributes
Equip Effects
Give items persistent effects while they are active.
Supported slots:
- HEAD
- CHEST
- LEGS
- FEET
- HAND
- OFF_HAND
- HOTBAR
Triggers
Add actions and temporary effects to items with triggers such as:
- on_equip
- on_unequip
- on_hit
- on_kill
- on_consume
Triggers can run:
- Potion effects on the player
- Potion effects on the target
- Commands
Item Sets
Create sets that activate when enough pieces are active at the same time.
Set bonuses can include:
- Attributes
- Persistent potion effects
- on_activate triggers
- on_deactivate triggers
Consumable Items
Create consumable custom items using normal edible or drinkable materials and attach effects or commands when they are used.
Command
/radditems
Aliases:
/ri/ci
Permission
radditems.admin
This permission gives access to the plugin's administrative command features.
Configuration
RaddItems is configured through YAML.
The configuration supports:
- Custom items
- Item attributes
- Equip effects
- Trigger effects
- Commands
- Item sets
- Set bonuses
Documentation
Detailed configuration examples and guides can be found in the project wiki.
Example Uses
You can use RaddItems to create things like:
- Weapons with custom combat effects
- Armor with persistent bonuses
- Food items with special consume effects
- Offhand utility items
- Hotbar-based passive items
- Set-based progression rewards


