1.1.7
Compatibility
Required content
Changes
Any notes from 1.1.6 will be merged here
Changed player & zombie ragdolls so they are more "floppier", more leg freedom Redid density & friction Redid the restitution a bit, ragdolls should "tumble & roll" a bit more Ragdolls now get flung a bit farther Added fall damage as a knockback source Redid head rotation, the head can now rotate a bit more, and look left and right Redid torso rotation, torso is now placed a bit forward to prevent z-fighting. The torso is also randomly rotated a bit aswell.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AJDl5lc9:8tDi8ukb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AJDl5lc9:8tDi8ukb"
}

