All versions
1.2.0
Release
Ragdolls 1.2.08 months ago 2,846
Compatibility
Minecraft: Java Edition
1.21.10–1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
- Redid configuration a bit
- Redid some knockback
- Cleaned up some of the code
- I redid the way PVP Server Support was handled, it should hopefully be a bit more efficient, but also should prevent any weird false positives (such as teleporting players causing ragdolls to happen.), because of this, I added a config to change the tick window, which is how long the entity has to not be visible for in order for a corpse to spawn, its best for it to be anywhere from 2 - 4
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AJDl5lc9:IHR9TEqJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AJDl5lc9:IHR9TEqJ"
}

