Tags
Creators
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 4 days ago
All versions
2.0
Release
Ragex's Nuclear Tech 2.04 months ago 1,307
Compatibility
Minecraft: Java Edition
1.7.10
Platform
Forge
Supported environments
Client and server
Changes
RTM Update
Nuclear & Radiation Overhaul
- Reworked all nuclear reactor systems.
- Added a new Molten Salt Reactor.
- Converted WATZ into a Pebble Bed Reactor (PBR).
- Reworked radiation mechanics and treatment systems.
- Updated radiation transplants, IVs, and Prussian Blue.
- Fallout now stacks correctly when areas are repeatedly irradiated.
- Fallout debris now behaves more realistically, making contamination cleanup more challenging.
- Added additional hazard sources across the mod.
Chemistry Expansion
- Added over 1,000 new chemical processes.
- Added nearly the entire periodic table (excluding unstable synthetic elements).
- Reworked distillation and isotope separation processes.
- Improved realism of SILEX enrichment.
- Added numerous new industrial production chains and recipes.
World & Space
- Reworked all planetary bodies.
- Added gas giant dimensions.
- Added travel to the Sun.
- Fixed planetary orbit calculations.
- Fixed broken time progression.
- Added realistic oil deposits generated from bedrock.
- Added realistic ore deposits generated from bedrock.
Industry & Progression
- Rebalanced steam systems.
- Rebalanced fluid production and handling.
- Reworked progression to emphasize blast furnace usage earlier in the game.
- Tweaked various furnace smelting recipes.
- Added additional RTG variants.
- Removed the Nuclear Furnace recipe.
- Re-enabled research reactors in 528 mode.
Weapons & Warfare
- Re-added and reworked the CIWS system.
- Added bombsite support for CSGO Charge.
- Added scheduled missile and nuclear launch commands.
- Made beheading and flesh drops occur from standard deaths.
Gameplay & Compatibility
- Fixed rendering and crash issues with modern Angelica.
- Removed Power Fist recipes and numerous unrealistic features while maintaining grounded science-fiction elements.
- Added fertilizer tooltips.
- Reworked the Terraria worm boss encounter.
- Removed ShadyUtil.
- Added a friend.
Miscellaneous
- General balancing, cleanup, optimization, and hundreds of additional tweaks across the mod. Includes modern GTNH NEI fork compat.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:x1c5bvRY:nDgZtdM4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:x1c5bvRY:nDgZtdM4"
}

