All versions
1.4
Release
Rainbows 1.4last year 1,596
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
NeoForge
Supported environments
Client-side
Changes
- Fixed visual issue where the rainbow didn't appear to connect to itself. This was due to a rounding error.
- Refactored large parts of the code for handling the rendering of rainbows
- Added a config to tweak the amount of bands a rainbow has, where a low value (e.g. 8) results in a very pixel-y rainbow, with clear individual bands. A high value makes the transition between the colors much more detailed.
- Added a config to tweak the angle/rotation of the rainbow. This is very useful if you're using a shaderpack that changes the angle of the sun. Simply set this config to the equivalent of the offset/rotation the shaderpack is using.
- Added a config to increase the "brightness" of the rainbow colors (a value from 0 to 1), where a value of 1 increases the brightness of all the colors so much they become white, and 0 changes nothing.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MdWygI5q:Lk8rOdhw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MdWygI5q:Lk8rOdhw"
}

