All versions
1.3.1
Release
Random Mob 1.3.1last month 58
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
New Modifiers
Added 4 new modifiers:
- Sneezy
- Firework
- Hungry
- Beekeeper
Modifier Fixes
- Fixed Random x5 combos: Dancer, Watching and Sleepy no longer disable every other modifier on the same mob
- Fixed Roulette fully healing the mob on every reroll
- Roulette now only resets attributes this mod owns, so values from commands or other mods survive
- Fixed Mini-Boss losing its health boost after conversion (zombie → drowned and similar)
- Fixed Doppelganger being launched huge distances when its owner changed dimension Doppelganger now waits for its owner instead of vanishing instantly
- Fixed Ars doing nothing when handed out by Roulette (mob stayed frozen with no AI)
- Fixed Chicken Rider marking itself done when the chicken failed to spawn
- Fixed Immortality removing beneficial effects granted by other modifiers
- Summoner is now capped at 8 summons per mob
- Timer now lasts the full 30 seconds
- DJ, Poison and Freeze send far fewer sound and effect updates
Game State
- Boss bars now follow the player through death and respawn
- /start clears leftover party and firework state
- /stop clears No Sprint! from mobs and stops victory fireworks
- No Sprint! resets when the client disconnects
- Party can no longer be started with /setmodifier while the game is stopped
Commands & Config
- /modhelp is now sent only to the player who used it instead of the whole server
- /start and /stop now report when there is nothing to do
- Reloading the config while running no longer leaves the timer above the new spawn interval
- Too Loud chance is no longer inflated while a party is running
- /blacklist now accepts a trailing space in the mob id
- Removed a reference to a missing logo file and one unused translation key
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cn2jxgxu:uqKVZ8uK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cn2jxgxu:uqKVZ8uK"
}

