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Licensed MIT
Published 3 years ago
Updated last week
All versions
4.0.0+26.2-fabric
Release
4.0.0+26.2last week 5,699
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Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
4.0.0
Package and maven group reworked, no functional change.
- Minecraft 26.2 support
- Minecraft 26.1.2 support (Java 25).
- Jars are no longer remapped: the shipped jar is the shaded platform jar
ranged_weapon:propertiesand the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload)- Removed the
assets/minecraft/items/bow.jsonoverride: vanilla'suse_durationdefinition already animates custom pull times - Java package is now
net.rpg_foundation.ranged_weapon(wasnet.fabric_extras.ranged_weapon) - Maven group is now
net.rpg_foundation(wasnet.foundation), artifactranged_weapon_api-<loader>unchanged - Mod id, resource namespaces and every
ranged_weapon:attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate
- BREAKING:
CustomBow/CustomCrossbowno longer take a repair ingredient supplier; repairability is the vanillaminecraft:repairablecomponent (Item.Properties#repairable(tag)) - Ranged weapon item models use the vanilla properties: bows
minecraft:use_duration(scale 0.05, re-expressed against the item's real pull time), crossbowsminecraft:crossbow/pull;ranged_weapon:pullis deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying
ranged_weapon:properties, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11
- Trimmed mob-AI injects that vanilla no longer reaches
- Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made
@Unique, injector match counts pinned where a partial miss used to degrade silently, and the twoProjectileUtilmixins merged into one
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AqaIIO6D:pAKK9B14"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AqaIIO6D:pAKK9B14"
}

