1.0.5.5
Compatibility
Changes
- Added Flashlight (Same Mechanics as HauntedWarehouse)
- Added Abilities (Double Jump & Invisibility, access them using the new /ability command, this also works with command blocks.)
- Added Latch (this is an experimental item, this may get transported to the original mod.
Probably a bit of Fixes idk This has been a really short update sorry about that but, i am losing a bit of motivation over making these mcreator projects so i'm gonna take a break for awhile over these mods (but i might still do the haunted warehouse mod and make a 1.20.1 Extras which will add the new stuff from Neoforge version of the mod to the forge version bc which i'll use 2024.4 mcreator for that one bc that has forge blockstate elements.) but in a meantime i'll be available for the most part but i wanna focus on something else like going outside enjoying the fresh air. So i hope you guys have a great day!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ydf0irR9:QOe00BzI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ydf0irR9:QOe00BzI"
}

