V2.0.0.3.3
Compatibility
Changes
This is Another Patch that i added, i got some of it done it's mainly like bug fixes, quality life features & Stuff, and some new blocks. This is The Final Final Patch for the mod after this, all of my other addition plans are still gonna be at Jan 1st 2027.
New Blocks:
- Added The Square Key & Lock
- Added the Rest of the Window Shutters
- Added Purple Wrench & Lock
- Added Magenta Key & Lock
- Added Locked Glass Door & Promo Door (suggested by huhwhoidk)
- Added Doorbell with the Hello Neighbor Remake
- Added Redstone Direction North, South, East, West
- Added the Xbox Box
- Added Standalone Magnet Numbers 4, 6, 7, 9
- Added a Water Block
- Added Desk (Middle)
- Added Vent (Free)
New Commands:
- added a team create in the ravenbrooks command
Changes:
- Sledgehammer can break some things (Ravenbrooks Cr Boards, Fault Bricks, exc)
- Hats/Mask does not replace the vanilla or modded hats anymore.
- Changed the Throwable Mantrap Texture
- Changed Wallpaper 12 Texture
- Changed the Bolt Texture to Match Ravenbrooks Cr - Hello Neighbor Bolt Texture
- Changed the Heart Texture to a slight pinkish texture
- More Detail on the Wrenches
- Every single Hello Neighbor Canon type in RB Ext. Main
- Big Lattice Barrier Change
- Jeff Portraite Texture Change
- All the Key Locks have a Bigger Cooldown to match the original mod
- Change or alter the Wallpaper Guide Books
- Some Chairs are Sittable
- Reworked the Redstone Direction Up & Down
- New Logo & Splash Text
Bug Fixes:
- Fixed Modded Item Cooldowns
- Push Powerup has been fixed (hasn't been test on a player yet but the new ability was made by NorthWestTrees)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ydf0irR9:Srn54rqZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ydf0irR9:Srn54rqZ"
}

