2.0.0
Compatibility
Changes
This isn't fully Completed Yet, there's still more to do, i am putting the project in beta as well because there might be bugs or whatnot. I also wanna see people's Projects by DMing me on Discord 'Porta1_Master09', but once the full Version 2 is out, there will also be a discord server for people that wanna share your own neighbor's homes or rooms using my mod. (and also the ravenbrooks mod too and or other hello neighbor mods.)
The Plan for the rest of Version 2 is:
-
More Ground Keys
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Fixing more of the bugs
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Adding More Objects
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More Base Varients
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More Construction (like chairs or drawers.)
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Probably More Wrenches and Bolts
That's all but in the future when i am done with it, i'll be making a map with the mods i used and have the map downloadable so you can have fun playing with it.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ydf0irR9:tHgKWin8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ydf0irR9:tHgKWin8"
}

