10.0+mc1.21.11
Compatibility
Changes
RC Vehicles 10.0 ā The Full Release
The biggest update yet. Everything you need to run a full vehicle setup: garages, upgrades, roads, damage, towing and more.
š æļø Garages & Capsules
- Vehicle Capsule ā sneak + Wrench a built vehicle to pack it into one item: parts, fuel, cargo and name all saved. Right-click the ground to deploy it again
- Garage ā stores up to 27 capsules. Pack a vehicle near a Garage and it parks straight in
- Display Stand ā show off your vehicles. Anything on it stays put, right-click the stand to turn it
ā” Upgrades
- Booster ā hold R for a burst of speed (burns fuel 3x faster). More boosters, more power
- Fuel Tank ā each one increases your vehicle's fuel capacity
- Diamond & Netherite Engines ā faster than the regular engine
- Diamond & Netherite Wheels ā more speed and sharper turning
- Netherite parts are upgraded from diamond in the Smithing Table
š£ļø Roads
- Road and Road Line blocks ā vehicles drive faster on them
š„ Vehicle Health
- Vehicles can be damaged by mobs, players, arrows, explosions, fire and lava
- Damaged vehicles smoke; at 0 HP they're wrecked and won't drive
- Right-click with iron ingots to repair
- Bigger builds have more health
- Can be turned off in the settings (K)
š Towing, Trunk, Lights & Horn
- Tow Lead ā hitch one vehicle to another and pull it along (works on wrecks too)
- Trunk ā prebuilt vehicles have 27 slots of storage (sneak + right-click)
- Headlights ā press G. Real light that lights up the ground at night
- Horn ā press J
š Dashboard
- New driving dashboard: speed, HP, fuel, boost and headlights
- Choose which corner it sits in, and km/h or blocks per second
šØ Paint
- Copy & Paste designs between vehicles of the same type
- 8 preset slots to save and load your favourite designs
š Guide & License
- RC Vehicles Guide ā an in-game book that explains everything
- Driver's License ā sign it with your name; it tracks distance driven, top speed and vehicles built
āļø Settings
- New options: dashboard on/off, dashboard corner, speed units, tooltip examples, vehicle damage
š§ Changes
- Cargo crates now keep their items when you disassemble ā they become a Cargo block you can open, and the items go back in when you rebuild
- Built vehicles face the way you're looking and snap to a straight direction
- Disassembling a turned vehicle puts the blocks back in the right shape
š Fixes
- Passengers now sit in the right seat when the vehicle turns
- Fuel now burns while driving seated, not just with the remote
- Assembling a fuelled vehicle no longer tells you to fuel it
- Tooltip settings now actually apply
- Various multi-version stability fixes
Note from dev: hello you can skip this but I just wanted to say thank you all for playing my mod you made my day and this will be my last debut in rcvehicles have fun :)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OnDcdb1E:FJUYWgwh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OnDcdb1E:FJUYWgwh"
}

