0.10.4-alpha
Compatibility
Required content
Changes
Changelog
Due to the changes in the gameplay progression aswell as to some advancements in 0.10.0 it is likely that there will be indescrepencies with the current state of players that are past Erika from earlier versions. I've included a small guide in the documentation that goes into detail how the states of players can be modified/reverted without starting a new world. The current state of the gameplay progression is considered final and I am moving my thoughts towards setting milestones for the beta :).
[0.10.4-alpha] - 2024-07-17
Fixed
- Trainer battles staying registered as active battles after the trainer npc was killed
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lRwTUnD7:QgMCHwAM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lRwTUnD7:QgMCHwAM"
}




