Tags
Creators
Details
1.0.0+mod
Compatibility
Changes
Re-Fished: A Fishing Overhaul v1.0.0
This datapack/mod is INCOMPATIBLE with any other datapack/mod that overrides fishing related loot tables, enchantments, or drops. For compatability issues, please reach out to both us and the creator of the other pack for potential integrations.
Initial Release, changes listed are compared to vanilla.
Additions
- Added a brand new advancement line that branches off of catching your first fish.
- Added the ability to toggle both the random sequence & the ability to afk fish.
- Added the ability to toggle a parity feature from Bedrock:
- On bedrock, you HAVE to have luck of the sea to fish up treasure.
- This can now be enabled here on Java Edition.
- Added an integration with Fishing Crates that allows you to get loot crates from the fishing loot table instead of the standalone method used by the Fishing Crates pack.
- Added Location Based Fish Drops
- Pufferfish drop in all oceans.
- Tropical Fish drop in warm oceans.
- Salmon drop in all rivers.
- Cod drop everywhere else.
- This feature is enabled by default, but is configurable and can be disabled.
- Will be integrated with a future planned RRC pack, "Mo-Fish". 4 fish doesn't work too well with this feature.
- Added live Catches
- Live catches require the enchantment "Gentle Hook" to be caught.
- Live catches also require being in "open water", as both technical and gameplay issues will arise if you are catching live creatures from afk fishing.
- There are two categories of live catch:
- Large Fish - 1/5 chance to replace a regular fish catch, gives extra fish when slain(this will change to more advanced loot in MC26.1).
- A hidden advancement is included for catching one. It is hidden because these fish can be disabled.
- Sea Monster - Not Implimented Yet, Will require an additional enchant called "reinforced line", and will have the a more rare chance to be caught.
- Large Fish - 1/5 chance to replace a regular fish catch, gives extra fish when slain(this will change to more advanced loot in MC26.1).
- Updated treasure loot table
- Fishing Rods now have hidden data that declares the maximum enchant level you can apply to them.
- In the update to 26.x, this data will become visible, however pre-existing rods won't apply that update.
- The best possible rod to get from this pack will be a fishing rod with a max of 5(rolls between 3 & 5 for each enchant separately) for the enchants(unbreaking, lure, and Luck of the sea)
- The Horde Rod from horde nights will get updated to have a max of between 6-8 depending on the type, and become a much rarer drop.
- Another new drop was added, power stones for each enchantment.
- Luck stones will drop within warm oceans
- Lure stones will drop within rivers
- Unbreaking stones will drop anywhere that isn't an ocean or river
- To apply the stone, which will add one level(if the rod supports it), you will have to engage in a new oceanic ritual
- You also have to have the enchantment level of 3 for the stone you wish to fish up.
- Power stones are prevented from dropping if the oceanic ritual is disabled. This may change if the oceanic ritual gains any other content.
- Fishing Rods now have hidden data that declares the maximum enchant level you can apply to them.
- Oceanic Ritual has been added
- Oceanic rituals are used to power up your fishing rod.
- To engage in a ritual, you will need at least a 3x1x3 pool of water, your fishing rod, a power stone, and a catalyst.
- The advancements for getting power stones hint at what items to use, and how to conduct the ritual.
- Added specialty fishing rods
- These rods give a max of lure 6, unbreaking 6, and luck of the sea 5.
- Legendary Rods have LOTS 6 as a max, and 3 of the rods have a special exception for one of the enchants(a much higher max level)
- A config exists to disable these drops.
- These rods give a max of lure 6, unbreaking 6, and luck of the sea 5.
Changes
- Init v1
Known Issues
- Adding a new enchantment to any fishing rod with an enchantment containing greater than vanilla levels get's corrected by anvils.
- This is a vanilla limitation that cannot be fixed by us.
- Rods that drop with higher than vanilla enchantments come with mending and gentle hook by default.
- Due to the above limitation, for a smoother experience using Fishing Crates, the "magnetic bobber" enchantment has been included inside of this pack as well.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:U1B7gGN3:ZpYBXptr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:U1B7gGN3:ZpYBXptr"
}
