- Added a GUI for Litmus Paper
- Using Litmus Paper now opens a GUI
- Litmus Paper from old worlds should work without issue
- The original chat-based reporting can be restored using a config option
- Corrected Nether Wart, Glow Lichen, and Chorus Fruit power yields
- Added power sources from Occultism and Hexereri
- Fixed an issue that caused the Crucible to wash away on contact with water
- Added accurate sculk vibrations for all sound-producing features
- (KubeJS) Added a
reactive:power_bottle
item type for custom power bottles - (KubeJS) Added a method to set a name component for custom Powers without using a lang file
- (KubeJS) The KubeJS Integration Version is now
2.2
- (Versioning) Moved to
MAJOR.MINOR.PATCH
;MINOR
replaces the letter
- Fixed a long-standing issue that sometimes caused Ender Rifts to teleport the player even if they were holding a Ferrous Crystal
- Buffed sacrifice and made its yield vary between kinds of mob
- Fixed a bug where multiple Crucibles could benefit from a single sacrifice
- Fixed a bug where already removed Crucibles could receive a sacrifice
- Nerfed Discharge reaction
- Nerfed Flamethrower reaction
- Updated the Simplified Chinese translation (by ChuijkYahus)
- Added Alex's Caves compatability
- Allowed the Displacement Mallet to displace adjacent blocks if it hits a Framed Motion Salt Block that is receiving Redstone Signal
- Fixed a potential crash when viewing invalidly defined powers in JEI
- Added Crucible error handling to avoid crashing the game if something breaks
- Added a config option to view Power ingredients directly in the JEI menu
- (KubeJS) Improved error handling for incorrect scripts
- (KubeJS) Added an option to create Powers that aren't visible in the Crucible
- (KubeJS) The KubeJS Integration Version is now
2.1
- Allowed the Displacement Mallet to displace adjacent blocks if it hits a Framed Motion Salt Block that is receiving Redstone Signal
- Fixed a potential crash when viewing invalidly defined powers in JEI
- Added Crucible error handling to avoid crashing the game if something breaks
- (KubeJS) Improved error handling for incorrect scripts
- (KubeJS) Added an option to create Powers that aren't visible in the Crucible
- (KubeJS) The KubeJS Integration Version is now
2.1
- Reverted compatibility fix for old versions of EMI
- Added Alex's Caves compatibility proactively in case it updates soon