2.0.0
Compatibility
Required content
Changes
🚀 Version 2.0.0: The Refactor & Animation Update!
We are back with a major structural update and some sweet new animations!
🔧 CHANGES & REFACTORS
- Internal ID Refactor: The core Mod ID has been officially changed from
phdevtoundertale_real_knife. - Why? This ensures zero conflicts with other mods and paves the way for a fully modular Undertale item series in the future! 🌟
⚠️ IMPORTANT NOTE FOR V1.0.0 PLAYERS: > Due to the ID change, the old knife will vanish from your existing worlds. Don't panic! Simply grab a new one from the creative menu or use the
/givecommand.
✨ NEW FEATURES
- 🥊 Punchy! Mod Compatibility: Added native, built-in JSON support for the Punchy! mod!
- Equip the Real Knife with Punchy installed to enjoy smooth, dynamic first-person attack combos and awesome inspect animations. No extra setup required!
Stay determined! =) ❤️
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eHi5mOak:liNFUkFL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eHi5mOak:liNFUkFL"
}

