All versions
2.6.5
Release
Real Knife (Undertale) 2.6.52 weeks ago 196
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
🔪 Real Knife v2.6.5: The LOVE Update
Your actions now have consequences.
❤️ LOVE Progression
- Added a complete LOVE and EXP progression system from LV 1 to LV 20.
- Defeating living entities now grants EXP based on their maximum health.
- Added a balanced progression curve with preserved excess EXP.
- Powerful enemies can grant multiple LOVE levels.
- LOVE and EXP persist after death and reconnecting.
- Added an Undertale-inspired HUD showing LOVE and EXP progress.
🗡️ New Weapons and Awakening
- Added the craftable Toy Knife.
- Added the craftable Worn Dagger.
- Reaching LOVE 20 can awaken either weapon into the Real Knife.
- Added transformation particles, sounds, and a special message.
- Added the hidden “The Awakening” challenge advancement.
- Obtaining the Real Knife through commands does not grant the awakening advancement.
🛡️ Combat Improvements
- Reworked Auto-Parry to prevent multiple phantom knives from targeting the same projectile.
- Auto-Parry now ignores phantom knives and projectiles moving away from the player.
- Improved the charged Fan Attack with distance-based targeting and a limit of 14 enemies.
- Enemies hidden behind walls are no longer selected.
- Phantom knives now expire automatically if they miss or lose their target.
- Improved projectile tracking and synchronization.
💀 Soulbound Improvements
- The Real Knife now preserves its complete ItemStack after death.
- Custom names, NBT data, and item properties are retained.
- Removed the previous command-tag restoration system.
🐛 Fixes
- Standardized Real Knife damage to 999999.
- Fixed excess EXP being lost after leveling up.
- Fixed duplicate death processing.
- Fixed phantom knives potentially remaining indefinitely.
- Fixed unsafe projectile-owner handling.
- Fixed duplicate Real Knives being silently deleted.
- Fixed LOVE and EXP synchronization after respawning.
- Fixed the projectile renderer returning a null texture.
- Improved dedicated-server and multiplayer behavior.
🌐 Localization
- Updated English and Spanish translations.
- Added translated combat, progression, awakening, tooltip, and command messages.
📦 Requirements
- Minecraft 1.20.1
- Fabric Loader
- Fabric API
- Java 17 or newer
- Required on both client and server
“Here we are!”
Stay determined. ❤️
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eHi5mOak:wqPriCRw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eHi5mOak:wqPriCRw"
}

