Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 2 weeks ago
All versions
1.9
Release
RealMines 1.92 weeks ago 449
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.2
1.21
1.20
1.19
1.18
1.17
1.16
1.15
1.14.x
Platforms
Paper
Purpur
Spigot
Changes
Private mines; achievements; material depth ranges; duplicate mines; mined items to inventory; stats (/rm stats /rm top); new dialogs feature.
New features
- Private mines. Players can claim their own copy of a template mine with /pmine. Claiming can cost money and can have a renew cost.
- Each copy gets its own spot in an automatically created realminespm world, with a walkway and an invisible barrier fence built around it.
- Lifecycles: PERSISTENT, TIME_LIMITED (can be extended with /pmine extend) or SESSION.
- Owners can trust other players to mine or teleport there. Reset announcements go only to the owner and trusted players.
- Nobody can build or break blocks outside a mine in that world. Explosions only destroy the mine's own blocks.
- /pmine templates opens an in-game template editor, and changes apply without /rm reload.
- New permissions: realmines.privatemines, realmines.privatemines.admin and realmines.privatemines.free (claim and renew for free).
- New /rm setdefaultlocation sets where players are sent when their private mine is released or expires.
- Stats, achievements and leaderboards. RealMines now tracks the blocks each player mines, per material.
- /rm stats, /rm viewstats <player>, /rm achievements, /rm viewachievements <player>, /rm top.
- Achievements are defined in the new achievements.yml and can give rewards.
- Data can be stored in SQLite (the default), MySQL, MariaDB, PostgreSQL or SQL Server, set up in the new sql.yml.
- New PlaceholderAPI placeholders for player stats and leaderboards.
- Depth ranges. You can make a material spawn only within a chosen depth range of the mine, measured from any face.
- Mine duplication. Press F on a mine in the GUI to copy it. The copy keeps its block sets, break actions, depth ranges, reset settings, teleport point, icon and colour.
- Send mined items to inventory. New sendMinedItemsToInventory option in config.yml (fixes #72) and per-mine configuration.
- Dialogs on 1.21.6+. Typed input, global settings and block percentages now open as native dialogs where the server supports them. Turn this off with useDialogs: false.
- Settings in-game. /rm settings opens the global settings, grouped by category.
Fixes
- The mine reset timer now sets up correctly and shows the right countdown (fixes #73).
- Dragging items in any GUI is now blocked, and inventory click handling is more reliable.
- Player heads in GUIs now load skins correctly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fFHGsSxV:MGUkSmvP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fFHGsSxV:MGUkSmvP"
}

