Tags
Creators
Details
2.0.1.2
Compatibility
Changes
2.0.1.2
- Fixed multi-part structures generating inconsistent sections across chunks, including the reported MegaBattleTower issue.
- Fixed a cause of excessive village lamp posts.
- Reduced Natural Air processing overhead.
- Fixed Cobweb Growth not working when Erosion and Vine Growth were both disabled.
- Prevented some floating wall signs when Ruins removes their supporting blocks.
- Fixed coordinate checks for rotated, mirrored and translated structures when
avoidPlacerChunkGenerationis enabled. - Improved Ruins tooltips and configuration explanations.
- Added optional generation diagnostics, disabled by default.
Existing configuration defaults are unchanged.
RLTweaker: We recommend disabling its Recurrent Complex integration. If keeping it enabled, use Generate Structures Partially: ON and Clean Structure Data: OFF. Restart after changing these settings.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:J8SYWt2i:kLG17IkE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:J8SYWt2i:kLG17IkE"
}

