Tags
Creators
Details
Licensed MIT
Published 3 years ago
All versions
2.0.3
Release
v2.0.33 months ago 3,351
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Added
- You can now configure Refined Storage to not require energy. Controllers are not necessary in this case. Creative variants of items will be hidden and items will function without energy.
Fixed
- For keybindings on Mac, CMD is now always used instead of CTRL.
- Grid scrolling between grid and inventory always going to inventory.
- The mouse cursor can now go out of the scrollbar bounds while scrolling.
- You can no longer change the energy capacity to be zero.
- Fixed stonecutter patterns not respecting output larger than one.
- Fixed title marquee effect when hovering being FPS dependant.
- Fixed importing too many fluids at once with a Stack Upgrade and an Importer on NeoForge.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KDvYkUg3:T9ffuw9y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KDvYkUg3:T9ffuw9y"
}

