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0.6-pre1-1.8
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Changes
Hello again, guys ^^
This is the first version, which gets released on CurseForge, too.
It's still only a test version of the final 0.6, be prepared to find some bugs!
When you find one, JUST REPORT IT!
Here is only a little changelog:
- [BALANCING] Tweaked and fixed all weapons a bit
- [FIXED] Everything ticked on that list: #101
- [CLEANUP] Java-code cleanup (The file size shouldn't be too high ^^)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YzeBF4XF:2NVtmIDX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YzeBF4XF:2NVtmIDX"
}

