Tags
Creators
Details
41.0.5+forge
Compatibility
Changes
Version 1.19-41.0.5
Changes:
-
Fixed issue where Forge had missing keybinds
-
Fixed issue where Timelords render as steve and stay that way after relog
-
Fixed issue where the regeneration skin fade did not always work on first regeneration
-
Fixed issue where deepslate zinc did not have a harvest level
-
Fixes issue where PreferencesScreen does not keep it's updated model value
-
Fixed issue where skins sometimes did not download on servers, causing Timelords to crash the game
-
Fixed issue where dying would leave steve skin users with the slim player model
-
Changed Timelord models
-
Changed various item textures/models
-
Set Regenerations command now allows for setting 0 regenerations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8gkWtwQu:gJVapfYv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8gkWtwQu:gJVapfYv"
}

