5.8
Compatibility
Changes
[Fix time calculation and fix FPS dependent text display time]
Fixes the biome display text from being tied to FPS, so when you have more fps it doesnt make the text go away instantly, it will be the same time(whatever you set in the config) no matter if you're on 30 fps or 900 fps.
Also fixes the time calculation so it lasts for as long as you configure it to
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UTkVy25Y:dzkIwaxy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UTkVy25Y:dzkIwaxy"
}

