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Details
All versions
1.1.0+26.2
Release
Regrowth: Revamped 1.1.0 for 26.2last week 62
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
1.1.0 · 2026-11-03
supports Minecraft 26.2 and 26.3.
added
- Minecraft 26.3 support. 26.2 keeps getting updates: every release now ships one JAR per Minecraft version, built from the same source.
- version numbers carry the Minecraft version, like
1.1.0+26.2and1.1.0+26.3.
changed
- villagers no longer treat buttons as pebbles, so player-placed floor buttons are no longer replaced with torches.
- an unknown
key.playerWallControlBlockStringfalls back tominecraft:cobblestone_walland logs a warning. it used to resolve to air, which turns the wall opt-in off. key.actionMobListentries with an empty entity or empty actions are skipped with a warning instead of running the overcrowding check.- personal fences (
p) read the wall settings for their biome. badlands now uses theminecraft:mesaentry. - a village boundary where every node crosses a road is left open instead of walled.
- debug names (
debugLevelabove 0) only go on unnamed villagers and no longer replace names players gave them. - config parsing problems are logged as warnings instead of printed to the console.
fixed
- villagers with even entity ids never got the faster road and wall work in young villages.
- grass cutting could break the dirt path or farmland a villager stood on.
- villagers cut tall flowers along with tall grass.
- farm torches went on any smooth sandstone, whether or not water was next to it.
- villager lighting skipped the ground check and reported success when nothing was placed.
- beekeepers almost never planted flowers, and when they did they could overwrite the block the villager stood in, like a door.
key.mushroomDensitycounted small mushrooms instead of huge mushrooms, so it had no effect.- overcrowded animals were teleported to y=-66, which no longer reaches the void, and their death sound only played client-side. they're now removed, and everyone nearby hears the sound.
- animals that grow plants bonemealed the air above the grass instead of the grass.
- villagers facing a negative yaw trimmed leaves and hopped off walls in the mirrored direction.
removed
- the old road and wall code that the adaptive village planner replaced, plus unused helpers and commented-out code.
development
- the build uses Stonecutter and the Gradle Kotlin DSL. per-version values live in
stonecutter.properties.toml, and./gradlew buildAndCollectbuilds every version intobuild/libs/<mod version>/. - Loom 1.19 without the identity-mapping workaround, Gradle 9.8.2 and Fabric Loader 0.20.1.
- data reloading uses Fabric API's resource loader v1 instead of the deprecated v0.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mqlEubgZ:gPa13AA3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mqlEubgZ:gPa13AA3"
}

