Compatibility
Minecraft: Java Edition
1.19.2
Platforms
Forge
Supported environments
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Details
Licensed GPL-3.0-only
Published 3 weeks ago
Updated 2 days ago
Changelog
🎉 Features 🎉
Vindicator and Pillager upgrades are now enchantments paid for per-unit from the library
- Diamond axes and Multishot blacksmith upgrades have been removed
- Libraries can now be upgraded to Grand Libraries (150 wood, 350 ore, 120s) for more enchantment options
- Basic libraries have:
- (25 wood, 40 ore) Sharpness for Vindicators (+1 dmg)
- (30 wood, 15 ore) Quick Charge for Pillagers (-0.25s chargeup time)
- Grand libraries have:
- (40 wood, 60 ore) Maiming for Vindicators (slow applied on hit)
- (80 wood, 40 ore) Multishot for Pillagers
- (60 wood, 60 ore) Vigor for Evokers (-25% cooldown times)
- You can have only one enchantment at a time, and can be overridden, but no refunds are given
- Enchantments can be right-clicked to auto cast (be careful, it'll spend all your resources!)
Spiders now have an upgrade to unlock a Web Spin ability which creates temporary cobwebs on the field
- Researched at the Lab (300 wood, 300 ore, 140s)
- Cooldown: 30s, Range: 8, Duration: 5s
- Cannot be used while mounted or recently dismounted
🛠️ Bugfixes 🛠️
- Improved pathfinding for melee units chasing enemies
- Ravager Artilleries no longer shoot themselves when targeting a building
- If you somehow got into F12 in survival or adventure mode, you are automatically taken out of it
- Fences, stairs, walls and other similar blocks won't cause buildings to be unbuildable if placed against other blocks
⚙️ Quality of Life Features ⚙️
- Mounted units now have special names and are grouped separately from non-mounted units when selected
- Improved performance for all monster units
- Can no longer use F12 cam in adventure mode
- Most units now use abilities one by one and will cycle through available casters of the same type when used
- when selecting groups of units, focus will be prioritised on the unit with abilities off cooldown
- Sculk Catalyst Sacrifice can no longer be used if the unit is standing on top of the catalyst or its stairs
- You can now move the camera by holding middle mouse click and its sensitivity has been raised
- Added more title screen splash lines
⚖️ Balancing ⚖️
- Worker Carry Bags now makes workers return resources when holding above 100 total
- Default max population is now 150
Monsters
- Zombie Villagers are now slowed under sunlight like creepers and spiders
- Drowned turn illagers into drowned instead of regular zombies
- Zombie Piglins +5 hp and Zoglins +15hp
- Creepers are no longer automatically set off by explosions, including from other creepers
Villagers
- Vindicator +1dmg, +30 food, +5s, +1 pop
- Pillager +5hp, +25 food, +5 wood, +5s, +1 pop
- Witch Lingering Potions upgrade -50 all resources, -10s
- Castle Officer's Quarters +150 wood, +50 ore, +30s
- Villagers can no longer build Golems if your blacksmith is destroyed
Piglins
- Brute -5 food
- Brute Shields protect against ranged by 75% up from 67%
- Headhunter -10 wood
- Headhunter Heavy Tridents upgrade -20s
- Hoglin -0.05as
- Blaze +1dmg, +0.1as
- Blaze Firewall upgrade +100 ore, -5 range, +5s cd
- Wither Skeletons +15hp, +1dmg, +50 ore, +5s, +1pop
- Wither death clouds reworked to instead give an active ability that generates wither clouds around them
- Piglins are immune to magma by default, fire resistance upgrade now gives total fire block and fire tick immunity
Files
Metadata
Release channel
ReleaseVersion number
1.0.7Loaders
Game versions
1.19.2Downloads
3016Publication date
November 8, 2024 at 6:57 AMPublisher
SoLegendary
Member