Tags
Creators
Details
0.8
Compatibility
Required content
Changes
◈ Fixed the ability to use relic abilities before unlocking them for most items. ◈ Fixed taking damage when removing the Umbrella right before a fall. ◈ The Soft Fall ability of the Umbrella can no longer be used while flying with elytra. ◈ The Air Shield ability of the Umbrella now protects only in front of the player like a regular shield, instead of offering 360-degree protection. ◈ Fixed the underwater breathing effect not refreshing properly when using the Snorkel. ◈ The Gallop ability of the Cowboy Hat now additionally increases the jump height and safe fall distance of a mount. ◈ Fixed incorrect invulnerability duration calculations for the Cross Necklace. ◈ Fixed screen jittering when gaining a speed effect from the Panic Necklace. ◈ Fixed underwater floor detection for Charm of Sinking abilities. ◈ Added a passive Anchor ability to Charm of Sinking, doubling underwater sinking speed. ◈ Reworked the mechanics of the Charm of Shrinking ability. ◈ Fixed fall damage when performing extra jumps with the Cloud in a Bottle. ◈ Improved player movement inertia in the air when using the Cloud in a Bottle. ◈ Extra jumps from the Cloud in a Bottle are now compatible with Bunny Hoppers. ◈ Fixed experience gain for the Universal Anchor. ◈ Fixed interaction between the Helium Flamingo and elytra. ◈ Removed the cooldown for the Helium Flamingo ability. ◈ Fixed teleportation with the Chorus Totem in other dimensions. ◈ Adjusted the formula for mining speed boost with Digging Claws. ◈ Fixed the mechanics of the Pocket Piston abilities. ◈ Fixed the vampirism formula for the Vampiric Glove. ◈ Corrected the base stats of the Onion Ring. ◈ Fixed air control issues with Bunny Hoppers. ◈ Fixed running height over snow for Snowshoes. ◈ Fixed the lack of knockback resistance for Steadfast Spikes when not wearing armor.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GnU07giL:a8bfOKho"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GnU07giL:a8bfOKho"
}


