All versions
1.1
Release
Remarxk's Mechanical Spawner 1.1last month 26
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
β¨ New Features
- Jade Integration β Bound entity type is now displayed when viewing the Mechanical Spawner with Jade
- Stress Impact Tooltip β Item tooltip now shows stress impact level and value (32 SU)
π§ Changes
- Randomized Spawn Count β Each cycle now spawns a random number of entities within the configurable spawnCountMin ~ spawnCountMax range, using weighted probability (lower counts are more likely). Multiple entities are evenly distributed around the block
- New Config Options:
- spawnCountMin (default: 1) β Minimum entities per cycle
- spawnCountMax (default: 3) β Maximum entities per cycle
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mNFL8yku:MSSqdZJe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mNFL8yku:MSSqdZJe"
}

