
Re:Mine - Return By Death
Return by Death is a hardcore, Re:Zero-inspired mod that transforms the game's standard death mechanic into a brutal time loop, featuring complete world rollbacks, psychological pressure systems, and over a hundred random divine abilities
1.0.5
Compatibility
Changes
New Config Options:
disableDivineProtectionTimer (default: false): Disables the automatic protection assignment timer entirely.
noChangeOfDivineProtection (default: false): when enabled, players' divine protections are not rolled back when the world resets.
Bug Fixes:
Fixed Admin-Granted Protections Being Overwritten by the Timer: Previously, when the mod's automatic timer expired, it would completely overwrite the active protection list, deleting all abilities manually granted via commands.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:twYHI3s7:7Tk29NF2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:twYHI3s7:7Tk29NF2"
}
