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Details
1.3.0
Compatibility
Required content
Changes
This update mainly comprised of under-the-hood changes to support: Animated Textures! You'll need to update both the mod and the addon to use these.
Changes:
- Made material properties use raw json instead of property struct in compiler
- Material property definition for animated texture data.
- Fixed slim skins not exporting properly
Note: although it's defined in the spec and exported, interpolated animated textures (prismarine, etc) are not yet supported in Blender.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| worldexport_blender-1.3.0.zip | Unknown | 161.07 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:iwvovClp:R1OwjpTR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:iwvovClp:R1OwjpTR"
}

