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1.0.1
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Changes
Blue Herbs now behave correctly inside and outside of Mixed Herbs. Herb texture outlines are darker now, providing more contrast. Fixed redundancies created when AI initially coded Herbs/Mixed Herbs. Villager and Illager chests now have a 70% chance to have an herb. This might be overpowered in altered villages that have more chests, but 40% chance was way too low for vanilla. No AI used to make this update.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| resident_healing-1.0.1-sources.jar | Sources jar | 205.59 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HU9U0hpW:rXC3wRsC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HU9U0hpW:rXC3wRsC"
}

