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Details
1.6.2
Compatibility
Required content
Changes
ResourceTracker 1.6.2
- Rebuilt the list editor around Resources, Raw materials, and HUD tabs. Edit a selected resource in one action panel, keep the item catalog open while adding several resources, and choose values from searchable lists. Narrow windows use dedicated detail and preview pages.
- Grouped HUD controls into Content, Appearance, and Position, and global settings into New lists, Notifications, Keys, and Files and recovery. Live preview zoom is independent of the saved HUD scale.
- Gave HUD cards a separate title band, bold heading, and divider. Cards stay inside the screen when completion, count text, icons, or window dimensions change. Oversized cards temporarily fit the viewport without changing the saved position or scale.
- Added a searchable choice of wood types for interchangeable recipe ingredients. Specific wood recipes and explicit ingredient choices retain priority. Smelting and the independent stone rule now share one Calculation rules page; recipe details and readable notes are available alongside raw materials.
- Streamlined list creation, import and area drafts, resource replacement, and Quick Add. Existing counts, merge/overflow handling, confirmation before clearing, and Undo action / Ctrl+Z remain available.
- Replaced font checkmarks with native-size PNG icons, and fixed stale inventory details and narration after Undo, outdated area-edit instructions, and covered HUD positioning help.
- Added complete translations for Simplified Chinese, Hindi, Spanish, Arabic, French, Bengali, Brazilian Portuguese, Indonesian, Urdu, and German, alongside English and Russian. Bengali and Urdu appear in Minecraft's language menu; vanilla text uses Minecraft's normal language fallback.
Universal Fabric JAR supports Minecraft 1.21–1.21.11, 26.1, 26.2, and 26.3. Use Java 21 for Minecraft 1.21.x and Java 25 for 26.x. Fabric API is required; Mod Menu is optional.
Existing lists and the TXT file format remain compatible.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QKduFlaB:QMpefTeP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QKduFlaB:QMpefTeP"
}

