All versions
1.3.4
Release
Respawn Token 1.3.4 NEOFORGE2 months ago 81
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- Chests will now auto destrory, when empty for ~8 seconds.
- Player Heads will now be placed on top of chests, as a visual way to signal who it belongs to. (these heads cannot be picked up!)
- If players died in the same block position at the same time, one chest would be overridden (items would be lost) that has been fixed with a simple check when placing a death chest.
- RespawnToken can be activated clicking anywhere (it used to only work if you were targeting something.. small change)
- Invulnerability will NOT be given to players until they use their token and teleport back to their death location. This gives you time to stock up if needed before heading back.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nGjbVU26:8B9wy8ZK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nGjbVU26:8B9wy8ZK"
}

