Tags
Creators
Details
All versions
1.2.0
Release
Revival Shrine & Lives System 1.2.05 months ago 47
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.8
Platform
Fabric
Supported environments
Client and server
Changes
Changelog
All notable changes to Revival Lives Shrine are documented here.
[1.2.0] - 2026-03-05
🔥 Ritual System Refinement
- Simplified shrine activation process
- Improved ritual validation logic
- Updated required item handling
- Shrine now properly consumes itself after revival
✨ Visual & Effects Upgrade
- Enhanced shrine particle system
- Improved beam activation visuals
- Refined emissive model rendering
- Better countdown feedback
- Audio intensity scaling near completion
❤️ Lives System Improvements
- Improved HUD animations
- Better heart color transitions
- More reliable server-client synchronization
- Persistent life storage optimization
🛡️ Admin System Enhancements
- Improved validation for admin revive
- Better error messages
- Online + zero-lives enforcement
- Tab completion improvements
⚙️ Configuration & Stability
- Cleaner config parsing
- Default lives properly validated
- Reduced activation edge-case bugs
- Performance improvements
[1.1.0]
- Introduced ritual-based revival
- Added activation countdown
- Added shrine beam effect
- Improved HUD
[1.0.0]
- Initial release
- 10 lives system
- Spectator lock at 0 lives
- Shrine-based revival
- Persistent storage
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
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filter {
includeGroup "maven.modrinth"
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// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KTbuAF1s:DXmeU3vk"
}
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dependencies {
modImplementation "maven.modrinth:KTbuAF1s:DXmeU3vk"
}

