RFTools (Legacy)
Blocks and items to help with Redflux (dimension builder, crafter, monitor, scanner, etc.)
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Storage
Technology
Transportation
RFTools (Legacy) has been archived. RFTools (Legacy) will not receive any further updates unless the author decides to unarchive the project.
Compatibility
Minecraft: Java Edition
1.12.x
1.11.2
1.11
1.10.2
1.10
1.9.4
1.9
1.8.8–1.8.9
1.7.10
Platforms
Forge
Supported environments
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Details
Licensed MIT
Published last year
Updated last year
Changelog
3.00:
- The Builder: This reuses part of the work that was done for the (currently still defunct) space projector.
- First you define an area of space (currently limited to 128x128x128) using eight space chamber blocks, link a space chamber card to it and put that in a Builder.
- The Builder you need to place where you want to move or copy the selected area (can be in a different dimension but that costs more).
- The Builder supports four operations: move, back, swap, and copy.
- To copy an area you need to put an inventory (chest) above or below the builder with the right blocks in it.
- The builder can move/swap tile entities but there is a rule system associated with this. You can read more about this here: Builder Configuration. By default RFTools is now configured with the Whitelist option which means that it will only move tile entities that are known to be safe.
- Vanilla mob spawners and Thaumcraft nodes are configured to be more expensive to move.
- The Builder can also (optionally) move entities.
- If you right click a space card in your hand you will get a list of all blocks and entities in the linked area. This allows you to get an idea of what will be moved or copied.
- Current limitations: the builder will not work correctly if the source and destination areas overlap. Be careful with that. The builder can also not correctly move things like torches and crops because these pop off when you try to move the blocks adjacent to them. Rotating is also not tested very well. Use with care.
- Screen related changes:
- Fixed a bug where placing a large screen would not correctly restore the invisible screen blocks. This made 3 parts of the large screen not usable for interactive purposes.
- Fixed a bug when breaking a large screen. The three invisible screen blocks would not get cleared which made it hard to get rid of them since they cannot be broken in survival.
- Fixed a bug where multiple people looking at the same RF/t energy module in a screen would not see the same thing.
- Dimension related changes:
- It is no longer possible to bring down the cost of a dimension to only 10RF/tick. The minimum is set to (by default) 10% of the normal creation cost without bonus dimlets.
- Implemented Patreon dimlets and the very first two Patreon dimlets: McJty and SickHippie.
- Tweaked the config values of Material Default/Liquid Default a bit. They were somewhat expensive.
- The nether iridium ore is now made a LOT more expensive and rarity 6.
- Fixed a crash after removing mods that add biomes if there are RFTools dimensions that use those biomes. Now it will replace missing biomes with the 'plains' biome.
- Storage System changes:
- Fixed a serious item-wipe bug in the storage system if you would click on the storage slot with another item.
- Fixed a crash bug with an empty/uninitialized filter being inserted in a storage block.
- The filter search box is now focused by default when opening the gui for a modular storage block.
- Various:
- Completely changed how the power relay item works. It now has different behaviour on all six sides and you can control input versus output mode and also exactly how much power is allowed in and out. The behaviour can also change based on redstone signal. This is not compatible with the old relay blocks so if you use those you'll have to change the configuration.
- Added configuration options to disable the recipes for various machines.
- Greatly reduced teleportation time in case you have a fully infused transmitter.
- For all text fields in RFTools Gui's (including the filter search box in the storage system) you can now right-click to clear the text.
- Selecting a Tile Entity with the Developers Delight item (creative only) will now also get the NBT information of a tile entity in the log (in addition to the window that still appears).
- Many GUI's in RFTools will now show a grayed out version of the item that they accept in a specific item slot.