Tags
Creators
Details
All versions
1.19.0+26.3
Release
1.19.0+26.3last month 12
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client-side
Required content
Unavailable version
Unavailable version
Unavailable version
Changes
Features
- Added a party message alert when a deployable expires (off by default).
- Added a setting to hide nearby players, while choosing which parts and equipment stay visible.
- Added an Auto accept players setting for Party Finder.
- Added a setting to toggle the daily streak party command
- Added personal best kill times for your own sea creatures
- Added message hiding options for Vanquisher spawns, treasure catches, and Blazetekk Radio
- Added Rare SC Alert Preset setting with {color} variable support and alert preview in /rfuscedit
- Added Party Requeue Alert to prompt requeuing when your party is no longer full
- Added TPS Hud display (disabled by default)
- Added Shard Hotspots support
- Added :aquamarine: :carmine: :midnight: and :treasure: emojis
- Added Remove Nether Fog setting (disabled by default)
- Added /kaboom command to send :kaboom: in party chat and leave the party
- Added Bait Count setting to replace the number on the 9th slot stack size
- Added No Tiki Mask Alert when fishing on a hotspot without a Tiki Mask
- Added Invulnerability Timer for rare sea creatures and Vanquishers
- Added a setting to customize the text shown when the rod timer ends
- Added individual extra duration settings for each alert title
Changes
- The Charm message hiding option now also hides shard loot share messages
- Improved settings search to show full matching categories or sections
- Revoked previous backend acceptance to display privacy policy
- Added (ᵔᴥᵔ) as a trigger for the :dog: emoji
- Made the introduction walkthrough send as a single message upon joining SkyBlock instead of separate messages on Hypixel join
- Made inventory HUD elements be floating when the inventory is open
- Made daily streaks only reset if you logged in on a day and failed to complete it, preserving streaks across skipped days
- Updated hotspot share messages to include stat counts and shard names
- Updated Slugfish Timer to be server tick based
- Made Frog Blessing display save between sessions
- Made the Rare Drops/Sc displays hidden while trophy or treasure fishing
- Made the SC/h line on hud hidden when its rate is zero
- Made the daily streak command require daily streaks on
Fixes
- Fixed hotspot highlights and tracking keeping the previous type
- Disabled Party Finder hover effects while using the peek keybind
- Fixed sea creature glow only displaying one entity and invisible entities sometimes
- Fixed bossbar and merge health settings in /rfuscedit not properly applying to sea creatures
- Peek party finder keybind now closes the creation window / presets
- Prevented the session reset button on hud from triggering while editing
- Improved caching on the party finder window
- Improved Flux and Umberella HUD timers to better match their timers.
- Fixed skeleton fish being categorized as a rare tfish instead of epic
- Fixed Moby-Duck timer disappearing when leaving SkyBlock or restarting the game
- Fixed texture memory leak when opening inventory with HUD hidden
- Fixed inventory HUD clicks conflicting with REI
- Fixed Hotspot Pointer pointing to lower or same hotspots
- Fixed hotspot rendering and radius calculations breaking with skyocean
- Fixed fishing speed color on frog blessing display
Back-end
- Leaving Hypixel now keeps the ws connection for 30 seconds.
- Improved the Elementa memory leak patch
- Updated Elementa rendering on 26.1 and 26.2 to use the new renderer
- Added 26.3 support
- Updated build dependencies
- Reworked entity system to accept more model entities
- Automatically disconnect from the RFU Back-end when AFK
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XJw2K9ye:WczHgpHW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XJw2K9ye:WczHgpHW"
}

