Links
Tags
Creators
Details
mc1.21.1-v0.1.1-r1
Compatibility
Changes
Rift Gun 0.1.1-r1 for Minecraft 1.21.1
Rift Gun 0.1.1-r1 is a polish and compatibility release for Minecraft 1.21.1, focused on improved portal visuals, rendering stability, Immersive Portals visual compatibility, and fixes discovered after the 0.1.0 release candidate.
Highlights
- Added optional Immersive Portals visual compatibility.
- Added a new Portal Gun inspired end-frame portal visual style.
- Added Random Rift portal generation with configurable attempts.
- Added new portal shot sound effects.
- Fixed distant same-dimension teleports failing when the destination area was not loaded.
- Improved portal rendering performance by reducing unnecessary updates.
- Improved shader compatibility and fallback rendering paths.
- Polished portal frames, vortex motion, and visual effects.
Details
Portal Transit and Reliability
- Fixed an issue where same-dimension portals could fail when travelling to a distant unloaded destination.
- Improved portal readiness handling so transit no longer depends on stale preparation state.
- Improved deferred portal exit handling.
Immersive Portals Visual Compatibility
- Added optional Immersive Portals visual compatibility.
- The Immersive Portals inspired visual style is only available when the Immersive Portals mod is installed.
- Immersive Portals is only used as an additional visual renderer. Rift Gun continues to control portal lifecycle, fuel, permissions, destination handling, entity relocation, and transit logic.
- Fixed visual orientation and recursive portal cover issues.

Portal Visuals and Rendering
- Added the Portal Gun inspired end-frame portal visual style.
- Added vortex-style portal frame motion.
- Reduced excessive portal glow intensity.
- Improved geometry rendering performance and shader-safe fallback behavior.

Random Rift
- Added Random Rift portal opening behavior.
- Added configurable random rift attempts.
- Improved random rift state handling and preparation cleanup.
Requirements
- Minecraft
1.21.1 - NeoForge
21.1.140+ - Java
21
The same Rift Gun version must be installed on both the client and server.
There are no required runtime dependencies other than NeoForge. JEI, RyoamicLights, and Immersive Portals integrations are optional and are not bundled in the release JAR.
Immersive Portals is only required if you want to enable the optional Immersive Portals inspired portal visuals.
Known Issues
- The new Portal Gun inspired portal visual style is currently not compatible with shader packs and may not render correctly when shaders are enabled.
- Portal appearance may vary when using shader packs.
Upgrading
Back up worlds before updating.
Existing destinations, player permissions, and configuration files are compatible with this release.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kfPLUrbd:15PHp3Cv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kfPLUrbd:15PHp3Cv"
}

