1.0
Compatibility
Required content
Changes
ā Adds Jumpin' Jack Flash as a new playable Stand
šØ Custom Stand model, texture, animations, and sounds
š Punch Barrage ā Rapid consecutive attacks to overwhelm enemies
š„ Heavy Punch ā High-damage finisher with knockback
š« Scatter Shot ā Fires multiple tracking projectiles for ranged area damage
š Gravity Manipulation ā Deploy a gravity field that alters physics for all entities within
š§ Spit ā Launch a projectile that marks enemies and applies gravity effects on hit
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZCydXe51:rDoeoCTy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZCydXe51:rDoeoCTy"
}

