0.1.1+26.2
Compatibility
Changes
Fixed the bugs with Combat and Defense, while adding the skills Enchanting and Fishing. Max level: 10,000 -> 100 Combat's passive works now Defense's passive works now Defense passive: 60% to not take durability -> 30% Enchanting passive 1: Lower anvil costs the higher level you are Enchanting passive 2: Lower enchanting table xp requirement the higher level you are Enchanting passive 3: The higher level you are, the lower the chance anvils take damage from use Enchanting passive 4: Can combine books to 1 level higher than their normal max Fishing passive 1: Faster fishing speed up to +50% speed Fishing passive 2: Extra treasure roll maxing out at 95% chance for extra treasure when fishing
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LX4zuXxp:hHo6jS4D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LX4zuXxp:hHo6jS4D"
}
