
RPG Mob Leveling System
Every mob has the potential to grow stronger, smarter, and more dangerous as they gain levels. With dynamic scaling of health, damage, and special abilities, each encounter becomes a unique challenge that will test your survival skills
Tags
Creators
Details
0.1.0
Compatibility
Changes
[NEW] Added BlackList Config: Exclude specific mobs from receiving levels
[NEW] Added option to show or hide Display Tags for mobs
[BUG FIX] Fixed level text display bug
[BUG FIX] Resolved issue where mobs would re-level every time the world was reloaded
PS : PLEASE REMOVE THE "minecraft:zombie" Entry in the config/AscendantMobs/list_config.toml IT WAS THERE FOR TESTING AND FORGET TO REMOVE IT, OTHER WISE ZOMBIES WONT BE AFFECTED
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4eSfhd3M:uE1Feflt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4eSfhd3M:uE1Feflt"
}
