All versions
1.0.1-beta
Beta
RTS building: Build From Above 1.0.1-beta2 months ago 20
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
RTS Building: Build From Above 1.0.1-beta
English
This update focuses on UI polish, localization, and storage quality-of-life improvements over 1.0.0-beta.
Added
- Added Traditional Chinese localization support alongside English and Simplified Chinese.
- Added localized Scan Storage / FTB quest scan popup text.
- Added Mouse Tweaks-style inventory import: hold Shift and drag left mouse across player inventory slots to import multiple stacks into RTS Storage.
- Added a compact
ihelp button for the inventory storage overlay.
Changed
- Scan Storage now reports how many new quest tasks were actually completed, instead of showing a completed/total ratio.
- The E-screen RTS storage overlay is now more compact, with a 6-column storage grid and 6 quick slots.
- At large Minecraft GUI scales, the overlay now scales down locally and stacks Storage above Craft to avoid overlapping large container screens.
- RTS Home and RTS Progress entry buttons now only appear when Survival Balance is enabled.
Fixed
- Fixed RTS Home layout issues where the home button and warning text could visually overlap.
- Fixed hidden survival-only entry buttons still having clickable hitboxes.
- Fixed high-GUI-scale overlay mouse hit testing so clicks match the scaled UI.
中文
这个版本主要是从 1.0.0-beta 继续打磨 UI、本地化和储存操作体验。
新增
- 新增繁体中文支持,现在包含英文、简体中文、繁体中文。
- Scan Storage / FTB 任务扫描弹窗加入中文与繁中翻译。
- 新增类似 Mouse Tweaks 的批量导入操作:按住 Shift 后,用左键划过玩家物品栏格子,即可批量导入 RTS Storage。
- E 键储存 overlay 右下角新增小
i帮助按钮。
调整
- Scan Storage 现在显示“本次帮你完成了多少个新的任务”,不再显示 completed/total 比例。
- E 键 RTS 储存 overlay 变得更紧凑,储存栏改为 6 列,快捷栏改为 6 个槽位。
- 当 Minecraft GUI scale 较大时,overlay 会自动缩小,并改成上方 Storage、下方 Craft,减少和箱子等 UI 的重叠。
- RTS Home 和 RTS Progress 入口只会在开启 Survival Balance 时显示。
修复
- 修复 RTS Home 中按钮和说明文字可能视觉重叠的问题。
- 修复隐藏的生存平衡入口仍然可能被点击的问题。
- 修复大 GUI scale 下 overlay 点击区域和显示位置不一致的问题。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5PkY7RJI:lUlLEiUT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5PkY7RJI:lUlLEiUT"
}

