Tags
Creators
Details
0.6.2
Compatibility
Changes
Added RenderLevelStageEvent (Fixes compatibility with Xaero's map, Minecolonies and etc.)
Fixed Immersive Wires rendering (thanks to malte0811)
Added Cauldron to blended blocks
Fixed memory leak
Added minVersion property
Ignore mod for servers
Using GlStateManager instead of raw GL (provides better mod compatibility)
Fixed underwater lightning
Correct smooth lighting (Fixed bug with AE2 Drive and GregTech machines)
Fixed memory leak in ChunkBuilder
Better parity for lightning with Vanilla
FPS increments of 10, to match 1.19
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4ZqxOvjD:qSw3a67v"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4ZqxOvjD:qSw3a67v"
}
