Tags
Creators
Details
0.2.10
Compatibility
Changes
Create ko_kr.json (thanks to Haru301)
Added minVersion property to remove warning
Better compatibiltiy with Flywheel
Fixed underwater lightning
Correct smooth lighting (Fixed bug with AE2 Drive and GregTech machines)
Using LWJGL's MemoryUtil instead of Unsafe
Avoid using more than 10 threads for chunk building
Using GlStateManager instead of raw GL (provides better mod compatibility)
Some lightning optimizations
Oculus needs to be updated to 1.2.6!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4ZqxOvjD:JEoSJNGo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4ZqxOvjD:JEoSJNGo"
}
